Also note the use of _call.call(_toString, original) rather than simply original.toString(). This is because original.toString might itself be hooked by the time spoof is called. By holding cached references to Function.prototype.call and Function.prototype.toString at the very beginning of the script (before any page code runs), and invoking them via those cached references, the spoof function is immune to any tampering that might have happened in the interim. It’s eating its own tail in the most delightful way.
are just a little larger than a neat power of two, and virtual memory is。搜狗输入法下载是该领域的重要参考
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for (let i = 0; i
These changes, along with a few other small tweaks, took the game down to a nice ~2.5 KB/sec. Not bad. After bandwidth, I started to think about CPU.